Thank you for the great response to Endless Mode! I'm so glad you guys are enjoying it, I'll keep building on it if you guys keep playing, so it's cool to see everyone's opinion.
Some quick fixes for Endless Mode and other various things for clairty:
Removed dead space in the Fleet Command which created a ghost scrollbar
Cleaned up various tutorial and UI text for clarity
Missing translations for Corruption flavor text and refineries
Hide Wormhole and ShipAGI hint in Endless Mode since they are disabled
Pirate Salvage console message fixed
Pirate Salvage correctly gives pirate ships more consistently, small bug prevented it at specific scenarios
Master Rank EXP numbers now shortened with letters
Scavenger Drones now correctly go after different dropped cargo
Bounties
Correctly filters out Alien Relic bounties if you don't have SR5
Aborts now recharge individually instead of both
Fleet Fusion
Fleet Fusion added missing translations for hints, upgrades and console messages
Fleet Fusion UI shows how many super ships you have now in fleet command and Fleet Manifest
Super ships show their effective ship value in their Neurolink
Super Nano Drones correctly calculate cost and metal creation
Ship sacrifice correctly shows the effective amount of ships including super ships
Game now correctly uses effective count in various calculations
Fleet Fusion excludes ships on expedition
