Slightly bigger patch
- Bounties: Metal rewards adjusted down to their correct values. They were too big and broke the entire pace of the game. You can now abort two bounties before a cooldown.
- Background throttling: Players reported that the game didn't run correctly when covered by other windows, added a fallback system that should fix this. Please let me know if it doesn't.
- Wormhole: Unlock hint corrected
- Wealth Path: Correctly resets on prestige
- Console: Messages correctly resets on prestige
- Prestige: Added a nudge for the first unlock and that you should keep going (really guys, keep playing and prestige at least one more time, the game is not over lol). Also added unlock hint on how to unlock prestige.
- Stocks exchange: Fee now only applies on selling and is lowered. More gains for the people.
- UI fix for [REDACTED] meter.
- Bug: enemy pirates were counted into your fleet size
With this patch + earlier hotfixes I think most urgent launch day bugs have been addressed. There are still bugs that I'm looking into, mainly why some achievements aren't popping up. I will update as soon as I have a fix.
I'm also looking into overhauling pirates, I've heard you loud and clear that they are pretty... weak. Overhauling UI and making it better on larger screens is also on my to-do. But these are bigger changes that I want to do properly so it will take a bit of time.
Thank you for your great feedback and nice words! Keep it coming on the Steam forums, Discord or Twitter.
