Yo, pilots! Welcome to the very first Cartel Pilots Devs Diary! ✌️
Grab a drink, sit back, and let’s talk about what we’ve been cooking up in the lab. We’ve been working hard to make this tropical smuggling paradise feel alive, and today we’re showing you exactly what’s going down.
Let’s get right into it! 👇
🌴Building the Playground
We’re putting the finishing touches on our tropical archipelago. Think hidden dirt runways, dense jungle vegetation, sketchy coastal buildings, and plenty of Points of Interest to explore




🌩️Dynamic Weather: Moving Storms
We didn’t just want to make the screen dark when it rains. Nope. Wind and turbulence are hardwired directly into the flight model. When you fly through a moving storm, your plane will actually get tossed around like a toy

🌊Ocean Upgrades & Swimming
The ocean got a massive glow-up. We’ve implemented a brand-new water material with realistic shore foam, a proper horizon line, and squashed those annoying blur artifacts and also you can now swim!
🗺️The Tablet Map
Need to check your drop zone? Just hit a button to pull out your tablet map. It works on foot and right in the cockpit. The best part? While you’re checking the map in the air, the plane actually holds its heading
✈️Pick Your Poison Control Schemes
Everyone flies differently, so at the first launch, you’ll get to choose your input device and piloting style. Go full Direct for the hardcore feel, or turn on Assisted if you just want to chill and focus on the smuggling

🍹 Loot, Booze, and Bad Habits
What’s a cartel game without the perks? We’re fleshing out the loot and consumables. You’ll be grabbing cash, hidden treasures, repair kits, and... party supplies 🥃🚬
👾Saves & Failing Miserably
Things go wrong in the cartel business. We’re currently field-testing our save systems and fail-states, we’re making sure getting back into the action is smooth and painless

So, what do you think of our first devs diary?! Drop a comment, let us know what you want to see next, and stay out of trouble.
See you next time! 🛩️💨
