SUGGESTED ANNOUNCEMENT TITLE: v1.1 — The Stabilization Update
===============================================================================
v1.1 — THE STABILIZATION UPDATE
Operators — thank you for all the reports, reviews, and forum threads. You told
us the early game felt too punishing, that Stability collapsed before a run could
breathe, and that some systems didn't behave the way they said they did. This
update is our answer.
BALANCE & EARLY GAME
- Stability now drains roughly 5x slower. Runs last much longer, and the early
game no longer spirals into instant collapse.
- New protocol: Stability Restore. Spend Energy each second to restore Stability
and keep your run alive — usable right from your first cycle.
- Collapsing always rewards Entropy now. No more "crash with nothing to show for
it," and you'll see a live preview of exactly how much Entropy a collapse will
grant before you commit.
- Fixed Temporal Anchor draining your Energy at high levels — it could previously
zero out or even reverse your production.
- Active play pays off again. The Observer's manual-gain bonus now actually
applies, and its burnout penalty no longer secretly starves your idle income.
- The "Stable" collapse path now grants its promised Stability carry-over.
NEW FEATURES
- Windowed & fullscreen modes + a resolution selector, right in Settings.
(Thanks for your patience on this one.)
- Offline progression. Your systems keep producing Energy while you're away —
up to 8 hours.
BUG FIXES
- Critical: Fixed a bug where starting a Challenge and then closing/reloading the
game could permanently erase your purchased Entropy upgrades. Your progression
is now safe across saves.
- Fixed maximum Stability drifting up or down every time you reloaded.
- Fixed inconsistent game speed when using Tick Speed / time-dilation effects —
game speed is now stable and predictable.
- Protocol output shown as "/s" now matches the Energy you actually receive under
Entropy Pressure.
- Several systems that displayed an effect but didn't apply it now work as
described: Signal Routing (entropy efficiency), Stability Engineering (passive
regen), Protocol Obsolescence, Overflow Protection, Delayed Consequences,
Entropy Debt, and Reality Drift.
- The Negative Stability upgrade now provides its intended sub-zero buffer.
- Fixed number formatting at extreme values.
- Fixed locked tabs briefly revealing their names (and the active tab losing its
highlight) when changing settings.
LOCALIZATION
- Fixed untranslated text on the main screen and added missing strings across all
supported languages (EN / RU / DE / FR / ES).
===============================================================================
We're reading everything in the "Issues, bugs, suggestions" thread and will keep
iterating. If this update improves your experience, we'd be hugely grateful if
you'd consider updating your review — it genuinely helps a small project like
this one.
Keep the machine running.
