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Patch notes v1.0.3

  • You can now turn off auto targeting in the options window (so characters don't automatically select a target when using ranged weapons)
  • Fixed auto targeting that could sometimes freeze the game at the start of the time survival event
  • Added a failsafe system in map creation to make sure there's always at least 1 path leading to the exit
  • Fixed toothless infected supposed to bite a character in event DOWNEDCOPTER_INFECTION
  • Fixed being able to rest while scavenging in cities
  • Dead group members won't be considered infected group members anymore
  • Improved check to reset the grappled status when an infected is killed