Survivors,
Our long fight is nearing it's end. These last battles are the hardest ones yet, but we are strong and we will rid the planet of these deamons!
Much of the end-game functionality for the full version has already been implemented. We added over 30 new pieces of equipment, including some awesome new occult weapons, hi-tech equipment, and even items that combine both! A bit of new scavenge-only equipment like a chainsaw and a minigun have been added as well.
New world map biomes, demons, resources that can be collected in the base, and matching technologies have all been introduced. I estimate around 50% increase in content, most of it end-game.
We are now hard at work to integrate the campaign story and cutscenes. Much of it has been added already, but some of the storyline requires additional functionality, such as fighting other survivors, which still needs to be implemented.
After that we will have a lot of testing, balancing, and polishing, both on the new additions and from previous feedback and issues that we still need to polish, including some performance issues.
We will also have to do some additional translations, including translating the new content to the supported languages (German and Chinese), and also supporting additional languages. We haven't made a final decision for which languages will be supported during the full version launch, but at least French and Spanish will be added if all goes well.
While we're not yet ready to announce a full release date, but our deadline is a bit tight. If we don't release soon, we will enter the holiday season, which is not the best time to release indie games. So we are giving all we have in order to finish everything in time before that, knowing that otherwise it means postponing to early 2018, and we really want to avoid that.
This is a very stressful yet exciting time for us, we hope everyone will be happy with what we are doing. In the meantime, here are a few screenshots demonstrating some of the new content.
