Changes, additions
Interface
- An opportunity to remap control keys was introduced to the game. To remap a key, open "Settings" menu and then "Controls" tab.
- You can see the values of all available «By default» control keys in the appropriate tab of "Information" window.
Goblin
- Goblins were added in the in-game world.
- A worker whom you can employ in the Flight Centre of a settlement.
- Goblins like to eat very much. The basis of their diet is a ration pack. Every in-game day one goblin consumes 1 ration pack. The goblin who has started to work will eat 2 ration packs per 1 in-game day. While performing a task, goblins are locked in and cannot run away. If goblins start to starve, they will leave you. One goblin increases the manufacturing productivity of ships, strekolets, weaponry, engines and armour bu 1%. Increases the amount of extracted resources, manufactured materials and ammunition by1%.
- You can make a ration pack in the Farm in a settlement or buy it from the market of any capital city.
Wanderer, the ship of Margudes
- "Repair discharge" button was added to the control panel of the ship of Margudes. It allows to restore the stock of strength of friendly ships and strekolets without paying a fee. It consumes only the character’s mana. You need "Chain of lightning" skill to use this button.
"War" event
- Restoring the strength of the ships of the friends during the event now counts for the reward as the damage done.
- The amount of the damage done to the allies can be compensated by restoring the strength of friendly ship/strekolets.
Market
- The number of symbols in "Price" field was increased.
Tools
- Two new types of steam automatons with increased amount of charges were added to the market.
Armour
- An opportunity to produce "Leather armour plate" was added to the Farm. Leather armour plate is used to produce Leather sheathing.
- "Leather sheathing" is armour which can be installed only in strekolets. Its special feature is that it doesn’t weigh much and gets reduced damage from the lightning. Is produced in the Farm. The installed armour doesn’t affect the speed of a strekolet.
- The old "Armour plate" was renamed to "Armour".
- The way of production of armour was changed. Now it is made of armour plates. Armour plates are produced in the Foundry shop. They don’t need any skill for production.
- An opportunity to repair damaged armour was introduced.
Ships
- The speed of take-off/landing of ships depending on the level of the demon was increased. The speed of a ship’s descent is higher than the speed of rising.
- The weight of transported cargo affects the ship’s dynamics.
Correcting errors
- The bug of Ox ship getting no damage while landing at the 2nd level Docking port of a multi-purpose settlement was fixed.
- The bug of displaying ships’ location in the character’s property was fixed.
Extraction
- The system of extraction by the ship was changed. Lower levels of extraction require less mana, but the resources are depleted faster.
- The cost of extraction of wood in the special settlement Sawmill was reduced.
Queue of tasks
- If any task is cancelled, resources spent on setting it will be returned in proportion to the remaining time of performing the task.
- The key combination "Shift+*+key" was replaced by an opportunity to switch tasks in one or several buildings of one settlement.
Strekolets
- Strekolets got the "Glide" mode. Be careful as after the activation of the mode air resistance decreases as well as the climbing power. Beware of a crash.
