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3 Generations of Misery patch

# Cross platform

- Updated Mac and Linux builds.

# Multiplayer

- Lots and lots of server stability tests.
- Made a failsafe for moving furniture.
- Fixed audiotape network bug.
- It is now possible to join games that have already begun.
- Set open door action to high priority.
- Ensured people could never be trapped behind doors closed by other players.
- Trying out some new shadow systems for other players.
- Applied soft shadows to multiplayer light sources.

# Load / Save

- Implemented Cloud Save to load-save mechanism.

# Level screen

- Reduced mouse sensitivity.
- Put up launch dates.

# Chess room

- Added hint system.
- Increased spawn rate of the chess room.
- Adjusted lighting.
- Adjusted difficulty, from 8 to 7 chess pieces.
- New completion sound.

# Entrance hall

- Added some new statues to the roster.
- Lantern and letter hints can now move more freely around.

# Study parlor

- Fixed some issues that could cause interaction split across multiplayer sessions.
- Adjusted difficulty and clues.

# General puzzles

- Added a stack of new riddles.
- Eased up sensitivity for drawers to be considered "closed".

# Corridor

- Added hint system.
- Increased randomizer chances.

# Misc

- Fixed bug where lamps sometimes would not properly light up.