Some of the random generator messes have been cleared, but not all. Till its all resolved, here is a small patch of handy player-flow elements.
Entrance hall
* Naughty chairs now obay gravity.
* Cubbord door hinges now obay the laws of physics.
* Big couch chair is now easier to shove around.
* Couple of new riddles.
* Its no longer possible to climb up on windowcills.
* Bunch of typos fixed. (propably not all of them, but a bunch)
* New clue props.
* Nicer plate for the beta liquorice.
General
* Certain items can now be inspected closely.
* Hintspawn processor put on same random-scheme as the riddle generators.
Doors
* Newly unlocked doors now creek open. Thanks for Tester TSKaiser for the suggestion.
* Doors now tell you if they were the way you came from.
* Doors now abide their hinges.
Multiplayer
* Players can join a game already started.
* Game key displayed in debug menu.
* Players joining late dont spawn in eternity fall to death.
Misc
* Fixed loading screen background.
* Butterfly shader tweaked for doubleside.
* Lamp mechanics adjusted and brightness tweaked.
* Camera control tweaks.
* New alternate inspection mode being tried out.
* Dust is now more dusty.
* Rouge planes of hovering floorboards cleaned out.
* Random whooshing sound area cleaned up.
* Character puts away flashlight when its powered off.
* Surrender now labeled
* An actual quit button!