So here is a list of changes as best as I can recall them:
Further performance improvement's with a much more stable framerate and a confirmed 60+ fps on the steam deck when things are at their busiest
Added a secret involving the reactor, and some funny computers
Added the Firmware mechanic, when you reach level 50 your XP will instead go towards infinitely scaling upgrades, some overpowered, and some just silly
Gave the Buddy a battle bandana
Fixed immortal skelimechs
Fixed the Wheelers aiming and firing
Fixed the mini-mines scaling wrong
What is next?
For Release:
We appear to be ready!
And then?
Outside of post-release support, I'm considering my next project. I may return to Tread Heavy to add a boss or some enemies or add in some more triggers for using the voice work I've received.
I do thoroughly hope you enjoy!,
Scott
Nos Games
