So here is a list of changes as best as I can recall them:
20 new Upgrades, Upgrade Pack 1, and Upgrade Pack 2 each unique, no linear improvements
3 New Elite Enemies, designed to force a change in the way you play
Meta Progression with Red XP, earn by killing elites, or by ending a game and earning as many minutes played in Red XP
A new soundtrack
The first boss, to spawn every 5 minutes, starting from the 10 minute mark
Massive efficiency improvements, it now takes much more extreme gameplay conditions to see slowdown and not to the degree it did before, for most players the slowdown should never become an issue
Lots of rebalancing
What is next?
In Terms of only getting to release:
There are 2 more challenge bosses to add
There is 1 final boss to add
I still have a lot of time left though, so in terms of goals in order I'll try to achieve them:
A better map, the current one isn't as full or interesting as I'd like, and I have ideas and designs for a better one.
Steam Achievements & Trading Cards
2 more Elites
A secret event chain and boss for the new map
3 Unique Game Modes which change the way you must play
I hope this update has added greatly to replay-ability, thanks for playing the beta, I'll be posting again soon when we get the other bosses in.
Cheers
Scott,
Nos Games
