Devlog Video here: Link
Update Notes:
Additions:
- Added New Terminal Ballistics System: includes penetration, ricochet, physically accurate force transfer
- Added New Ammunition System: multiple ammo types that can be manually loaded
- Added New Bullet Trails mode: see the paths your bullets took (enabled in Options Panel)
- Added New Firearm Round Set: 9x19mm in FMJ, JHP, Tracer
- Added New Firearm Round Set: 40S&W in FMJ, JHP, Tracer
- Added New Firearm Round Set: 45ACP in FMJ, JHP, Tracer
- Added New Firearm Round Set: 380ACP in FMJ, JHP, Tracer
- Added New Firearm Round Set: 22LR in SP, HVHP, Tracer
- Added New Firearm Round Set: 5.56x45mm in FMJ, JHP, Tracer, AP, AP Incendiary, Incendiary
- Added New Firearm Round Set: 7.62x39mm in FMJ, SP, Tracer, AP, AP Incendiary, Incendiary
- Added FireArm Round Spawning Boxes for all new Round Sets (27 boxes in all)
- Ammo Boxes have been temporarily added to Modular, Indoor, Warehouse, Arizona, Breaching scenes
Changes:
- Spawn-locked Magazines now duplicate their loaded state (including being empty)
- Changed Sako 85 Wood Coloration to be more natural
- Bullet Impact FX temporarily disabled (migration to new system in process)
- Top Spotlight in Modular Range dimmed 35%
