Devlog Video here: Link
Update Notes:
Additions:
- Added New Firearm: Tec-9 Pistol (9x19mm)
- Added New Firearm: PP-91 Submachinegun (9x19mm)
- Added New Optic: M223 1-24x Scope
- Added New (WIP) Environment: Sniper Range
Changes:
- Handgun now rotationally filters when ‘held’ with both hands
- Two-hand stabilization of handguns now respects ‘always use 2-hand recoil’ option in control options
- All RedDot sights now have improved clarity
- All RedDot sights ‘zero’ more accurately
- All Holosight Reticles now have improved clarity
- All Scopes are now zero’d for 100m FOR their given gun muzzle height (this will be mutable in the future)
- Sako85 and Dragonuv now use most aggressive filtering when held in both hands (to accommodate long-range fire)
Fixes:
- All Scope Reticles now have correct placement regardless of view angle (optically correct)
- Fixed Magazine Cleanup Breaking Shotguns currently in scene
- Fixed Controller Geo not re-appearing when grenade explodes in hand
- Dragonuv bolt now properly holds open after last shot
- MP5, MP5k Now properly have a magazine release button on main hand (in addition to normal mag grab eject)
