Howdy folks!
We've finally reached the Alpha phase of the Update 118 cycle! All reflex sights have been migrated to modern systems (better rendering, consistent UI like Scopes, physical controls, wider zeroing ranges, overriden colors, more realistic reticles, and a bunch of other QOL improvements). Next week we'll be migrating to main branch along with some more Night Vision toys.
Let me know if you run into any bugs, and I'll see y'all next week!
-Anton
TO PLAY THE NEW BUILD FOLLOW THESE STEPS:
Right click H3 in Steam
Go to Properties
Click Betas
Click The Dropdown
Select Alpha!
Full Changelog - Update 118 - Alpha 1
Additions:
Added New Attachment: VUH1 Reflex Sight
Added New Attachment: Holosight Long FDE
[Qualification Range] Added Range Attendee Config Panel
[Qualification Range] Added Further Scene Props
Changes:
Sustenance Mp7 no longer has reflex sight built in, but spawns with an attachable version
Replaced Models on Holosight Short & Long
ACOS TA31 Set now has functional fiberoptic driven reticle brightness
Ham Comboscope Aux Red Dot migrated to new Reflex Systems
G36 and G36 comboscope Reflex module updated to new Reflex Systems
Fixes:
Fixed a couple broken Reflex Sights
Fixed a whole bunch of missing and incorrect Itemspawner images
Fixed Com4 interaction zone placement
Fixed EM5 front sight flipping not working
Removed:
Removed Old Holosight Short
Removed Old Holosight tall
Removed Old 3x Magnifier
