
How awesome is that? Book of Demons was picked by IndieDB staff and named the best singleplayer game of 2018. This wouldn't be possible without our community voting for Book of Demons and bringing it to editor's attention. Not to mention directly supporting the game in the Early Access.
Thank you from the whole team :paperheart:
You can see and read more about all awards on IndieDB.
In other news
It has been over a week since the launch and we are still a bit shellshocked by everything that happened. The game is doing very well and the community grows every day.
Most of our time right now is occupied by supporting new players, working on the post-launch roadmap and preparing pierogi for the upcoming holidays. And since we are on this topic: Happy Holidays everyone! Great time to spend time with families and play games :archduck:
You probably noticed we rolled out an update on Friday. Here is the changelog:
Version 1.00.17912+ 21st December 2018
- Healing and mana potions now will show tooltip when not chargeable due to Roguelike mode
- The game will start in safe mode if the initialization fails in the graphics driver
- Fix to HP and Mana scrolls sometimes not dropping properly
- Fixed a crash after pressing ESC after disenchanting magical card
- "Terrifying" achievement's number of scared monsters lowered to 75
- Disgust character sound will now be less frequent
- Fixed lob missiles not triggering some card effects (Viper Cloak in particular)
- Fixed a crash when backslash was entered in character's name input box
- Dungeons & Streamers: fixed duplicated tooltip in options
- Added missing new card drop descriptions in translations
- Multiple typos fixed in multiple languages
- [Mac] Fixed possible small memory leak
With a great number of players comes a great opportunity for gathering feedback, fixing rare bugs and adding new "quality of life" features. The next update is already brewing regardless of the holiday season.
As always,
Stay safe in the paper dungeons
Konstanty :archduck:
