Hello everyone!
We just updated our demo to version V0.03.
Update Notes: Combat Overhaul, Movement & The Logbook
Combat & Movement
Stamina Removed: Jumping and sliding are now completely unrestricted.
Dash Rework: To balance the unlimited mobility, dashing now operates on a dedicated cooldown.
Loadout Overhaul: Scrapped the two-gun system. You now wield a single primary weapon that is specifically tied to your chosen character.
Dedicated Melee Weapons: The secondary gun slot has been replaced entirely by a dedicated melee system. Hitting 'F' now triggers a unique melee weapon instead of a basic gun-bash. Each melee weapon features its own distinct properties and upgrade paths to fully support melee-focused builds.
UI & Progression
New Logbook System: Removed the old 'Achievements' tab and replaced it with a massive Logbook. This acts as your central hub to track data and view unlock requirements for all characters, enemies, items, sigils, and superweapons.
Settings Rework: Completely redesigned the Settings menu UI.
Visual Clarity Sliders: Added transparency settings for particles (to reduce screen clutter) and enemy attack telegraphs.
Visuals & Game Feel
Juiced Hit Feedback: Landing shots feels a lot punchier now. Added more particle effects on hit, and tweaked the physics of HP/XP orbs so they pop out cleaner and are much easier to spot mid-fight.
Other
Fixed Steam Cloud Saves
If you run into any issues, feel free to let us know on our Discord, and we’ll fix them right away!
Thanks, and good luck with the game!
