This update fixes several card and movement issues, improves save reliability, and tidies up effects and battle information.
- Fixed Hand Grenade targeting and its bonus dice being lost before the next close-combat attack. The pending bonus now also survives saving and loading.
- Fixed Hold At All Costs being rejected against Artillery Bombard.
- Corrected when Three On A Match can be played and improved explanations when a card cannot be used.
- Fixed units being offered invalid moves, including mortars moving beyond their allowed range.
- Fixed Cancel interrupting a pending dice roll and Confirm being offered for incompatible combat responses.
- Fixed German victories sometimes being recorded as a victory for the other side.
- Improved save-file validation and recovery, and prevented saving while movement or combat is still resolving.
- Fixed saved games sometimes appearing unavailable in the save menu.
- Fixed returning to the menu or loading a saved game leaving the game paused.
- Fixed some ambient, grenade and mortar sounds ignoring the volume controls.
- Restored missing healing-effect graphics.
- Fixed the opening No-Man's-Land shelling message overlapping the score and medal information.
Thank you to everyone who reported problems and helped us improve the game!