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Game Update 2.2.0

This update fixes several card and movement issues, improves save reliability, and tidies up effects and battle information.

  • Fixed Hand Grenade targeting and its bonus dice being lost before the next close-combat attack. The pending bonus now also survives saving and loading.
  • Fixed Hold At All Costs being rejected against Artillery Bombard.
  • Corrected when Three On A Match can be played and improved explanations when a card cannot be used.
  • Fixed units being offered invalid moves, including mortars moving beyond their allowed range.
  • Fixed Cancel interrupting a pending dice roll and Confirm being offered for incompatible combat responses.
  • Fixed German victories sometimes being recorded as a victory for the other side.
  • Improved save-file validation and recovery, and prevented saving while movement or combat is still resolving.
  • Fixed saved games sometimes appearing unavailable in the save menu.
  • Fixed returning to the menu or loading a saved game leaving the game paused.
  • Fixed some ambient, grenade and mortar sounds ignoring the volume controls.
  • Restored missing healing-effect graphics.
  • Fixed the opening No-Man's-Land shelling message overlapping the score and medal information.

Thank you to everyone who reported problems and helped us improve the game!