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Istrolid Version: 37.108

We have a series of improvements to campaign mode this patch. Most notably, we have improved the boss fights, with 5 new bosses.

Galaxy Changes

    New Progress System
  • Displays the highest difficulty you beat a mission at.
  • Galaxy remains available after you win, so you can replay as much as you want
  • Streamlined the tutorial levels a bit.
    New Bosses
  • Tempest: Hit and Run Skirmishing Boss
  • MasterMind: Powerful defenses with a stealthed boss hiding behind them.
  • Zeus: Powerful Tesla-based AI that tries to keep it shields up.
  • DeathStrike: Fast and powerful assault AI that uses giant recharging stations to function.
  • SwarmLord: Carrier Boss with a hoard of units using it as a base.

Balance Tweaks
Heavy PD Generally Buffed.
Larger hitbox to hit more Missiles.
+20 Range
+10% damage

Bug Fixes
These are done in something of a rolling basis, but are constant.
Of Note:

  • Harder to Scroll off the galaxy accidentally.
  • Fixed various issues with player AIs.