This update comes with several small general fixes and a range of balance changes to weapons. These are aimed mostly at normalizing all weapon costs to $5, bringing most weapons down from $10. This should allow stacking low-angle mounts to be more competitive than before when compared to hex-modding, so that we can see more large battleships which stack forward-mounted weaponry, rather than everything being able to fire in 360 and using hexmods.
- Balance Changes
- All weapons now cost $5.
- Heavy PD damage 44->60, making it more a versatile PD/weapon hybrid.
- Heavy beam 40T-30T
- Flak range 350->360, projectil speed 30->27. This helps it slightly when retreating, but makes it easier to dodge.
- Autocannon range 500->470 as it benefits a lot from the price drop.
- Tesla energy use down 10%.
- Warhead weight 5T->6T
- Phase bomb damage 180->150. AoE 50->75. This should make them less swingy and more reliable, but they still probably need a rework.
- General fixes
- Fixes to spelling and wording.
- Fixes to login/password reset.
- Clicking on links fixed
- Copy/Paste fixed on Mac.