PvE Improvements
• Reduced enemy HP and attack power when playing solo.
• Adjusted the enemy attack power multiplier based on party size.
• Increased movement speed while using basic attacks.
• Slightly relaxed the hit detection for enemy bullet patterns against players.
• Improved the movement speed reduction effect and the activation visuals for several relics.
- News and updates
- Touhou Brawl
- PvE Balance Improvements & Quality-of-Life Update
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
