We are releasing a hotfix today that addresses some issues. You can see yesterday's update notes here.
IMPORTANT NOTE: Please remember that the anti cheat program BattlEye is required to play on official servers. If you do not use it your game may crash while trying to connect to a server running an NWI playlist.
Details below:
Bug Fixes
- Fixed characters rendering in black on Mac OS X.
- Fixed Linux crashing on level load due to a GLSL translation error.
- Fixed cases where crash handler would keep running after the game has been closed.
- Fixed floating grenade projectile when firing rifle grenade.
- Shootable bells can now only be rung from being shot, meleed or hit with explosives.
Cooperative Tweaks
- Stronghold
- Only radiomen will fall back to trigger the counter attack
- Decreased counter attack instant respawn from 60 seconds to 45 seconds.
- Reduced counter attack artillery chance from 50% to 35%.
- Reduced the enemy count on the Dog Red final bunker and increased the respawn time.
- Reduced the enemy count on the Sicily beachhead.
- Removed health bonus on officer bots.
- Reduced bot bayonet damage from 100 to 50.
- Fixed flamethrower bots not firing sometimes.
Map Changes
- Ortona
- Fixed Frontline restricted areas, scenario added back to multiplayer playlist.
- Removed clip brush in a building near to the cathedral.
- Re-added stairs in the axis radio building.
- Navmesh updated.
- Comacchio
- Navmesh updated.
Other
- Bells can now also be rung if you press the use key on them.
- BattleEye now also enabled on PvP and coop servers in the main playlist in addition to “in testing”.
- Tweaked grenade launcher fire animations.
- Improved readability of respawn information in the spectator HUD.
