Bunker Punks Version 0.3.1 is live!
This update adds Special and Ultra Abilities for each punk.
Special Abilities:
- Every Punk has a unique Special Ability
- Special Abilities can be performed when there is enough ‘Chi’ by pressing the Right Mouse Button or Left Bumper/Trigger on a controller
- Chi is collected by destroying things, doing combos and picking up Chi pickups.
Ultra Abilities:
- Every Punk has a unique Ultra Ability
- When your Chi meter is full, you can perform and Ultra attack by double tapping Right Mouse Button or Left Bumper/Trigger on a controller.
- Ultra Abilities can be unlocked by building the ‘Genetics’ upgrade in the Bunker.
Abilities:
Molly Pop
Special: Step Back - Knocks back enemy drones and briefly stuns them.
Ultra: Break Time - Stuns all nearby enemies for a few seconds.
Dallas Beach
Special: One Shot Shield - Covers Dallas with a shield that can absorb one attack of any strength.
Ultra: Shields Up - Covers Dallas in a shield that absorbs 20 points of health (final strength subject to change).
Cleopatra Rex
Special: Bow Down - Stuns all enemies in your line of sight for a short time.
Ultra: Assassinate - When equipped with a rifle, the next shot does tremendous damage.
Royce Hall
Special: 3x Damage - Royce’s next attack does 3x Damage.
Ultra: Mighty Swing - When equipped with the baseball bat, the next swing does tremendous damage to everything it hits.
Kassidee
Special: Reload - The current weapon is fully reloaded.
Ultra: Heal +20 - Kassidee heals 20 points of damage.
Additions:
- Chi pickups are now dropped from enemies
- Chi Gauge added to GUI
- Bunker Upgrades added to the Lab:
- Genetics: Unlocks Ultra attacks
- Meditation: Increases Chi earned from pickups
- Loading Tips for Special Abilities added
- Ability Info added to Punk information in Recruit Punks and Bunker Building screens
Changes:
- Increased difficulty rank of Mother Drone so that it’s less likely to get multiple in one room.
- Tutorial image in Pause Menu updated to reflect Special Abilities.
Bug Fixes:
- Fixed issue where the same room was generated repeatedly
- Fixed issue which prevented mouse buttons from being mapped properly
- Mother Drone spawn position adjusted so that she doesn’t walk on the drones she spawns