Bunker Punks Ver. 0.116 is now live. The primary focus of the update was exploit fixes, gameplay balance, bug fixes and monitor resolution support.
Major Changes:
- Melee has been rebalanced.
- Baseball Bat damage has been reduced to 8.
- Katana only does damage to enemies directly under it’s reticle.
- Menus and screens have been adjusted to support Ultra Wide monitors.
Minor Changes:
- Minor balance and tuning changes
- Some weapons and items don’t drop until later levels.
- The Pacifier has been made slightly stronger and doesn’t appear until later levels.
- Y Axis Sensitivity slider added to the pause menu
- Character doesn’t ‘hurt breath’ constantly when low on health. They new breath for a few seconds and stop.
- Chests will occasionally drop consumable items.
- Level Seed ID now appears in Pause Menu - please use this for reporting level generation bugs.
- Effective range of pistols extended slightly
- Brutes and Chargers should no longer appear in the first room of a level.
- Ambient and dynamic lighting improvements
Bug Fixes:
- Gunslinger boots have correct icon in the Bunker
- A&D keys don’t change mouse sensitivity after the pause menu has been dismissed
- Player doesn’t jump upon landing if they pressed jump while in the air.
- Credits exit after they are finished scrolling.
- Errors with Rifle buff on the Hunters Cap have been fixed
- Nano Implants buff now gets reset on new game
- Sprinting buff now gets reset on new game
- Supported screen resolutions should now appear in the Options Menu
- Enemy projectile explosions no longer deal damage to enemies.
- Music volume adjustments in the pause menu now carry over to other screens
- The mouse should no longer drift if the player has a controller plugged in.