2.38 Patch
• Reverted the main menu button to previous behavior
• No bounty player names should now appear as expected
• Scheduled server restarts are now implemented
• Players online count is now shown top right corner for clients
• Vehicle save reload reduplication checks added, save slots are now reused instead of removed, vehicle IDs should be more stable
2.36 Patch
• CPU performance optimizations
• Players with a bounty will no longer have a visible name at a distance (Thanks to Thrasher)
• Bounty system rework - cargo drops dropped by a player with a bounty no longer belong to them and can be looted without getting a bounty, only vehicle mesh components respond to damage, more checks in place to ensure you don't get a bounty attacking a player with bounty or black cash on them
• Updated richest person on the server random message logic
• Recoil has been lowered by 30% on all weapons (Thanks to @BeepBoop123 )
• Ragdolling on death is now forced regardless of any conditions (Thanks to Thrasher)
• Trade locations around Rageon office should now drain quantities sold there correctly (Thanks to @BeepBoop123 and @𝒮𝑔𝓉.𝐹𝓊𝓏𝓏𝓎𝒩𝒾𝓅𝓅𝓁𝑒𝓈 )
• Painted paths around Red Apartment (Thanks to @𝒮𝑔𝓉.𝐹𝓊𝓏𝓏𝓎𝒩𝒾𝓅𝓅𝓁𝑒𝓈 )
• Removed many tiny props from the southern industrial area roads to prevent damage
• More left in inventory quantities are now reversed and match the message (Thanks to @𝒮𝑔𝓉.𝐹𝓊𝓏𝓏𝓎𝒩𝒾𝓅𝓅𝓁𝑒𝓈 )
• Land next to sand blowers at the Y intersection edge of the road resculpted for vehicles like CAN 4 to not hang on the edge of the road
