2.2 Patch Notes
• Scrapyards can now be activated without a driver present in the vehicle, even if the owner isn't anywhere close (others can tow your vehicle for you and you will be prompted to sell it) (Thanks to <|°_°|> )
• License plate backgrounds, text, headlights, front and rear wheels separately are now all paintable (Thanks to @Branished )
• Interior color is now stronger, window color brightness now makes the windows darker (can have black tinted windows)
• Vehicle color pickers now has smaller more fitting text
• In world chat should no longer display the same message twice
• It is now possible to send a forward slash in a text message
• Experimental scheduled server restart and reconnect logic for server manager window has been added (Thanks to @Branished )
• In trade locations with a lot of goods, a thick scroll bar is now visible and usable by the bottom (Thanks to @Branished )
• Emergency recovery vehicles that had physics disabled now should enable them after the teleport (Thanks to @Branished )
• Owned trade locations now require to be opened at least once in 3 days to keep you as the owner (existing businesses should persist with the full 3 day time remaining on first reload)
• Trade locations display the amount of time remaining until the trade location owner expires to the owner
• Trade locations now show the name of the business owner if bought by a player (might not work until the first visit of the real owner, will fix itself in max 3 days)
• The hole between the broken bridge and the road when the fixed bridge event isn't available is now filled in
• There are new relay interaction places within owned properties to be able to open and close doors from the inside (Thanks to gspawt)
• Filled fuel quantity should now be correct on remote clients after a server restart
• Cargo boxes that spawn directly on the player camera no longer occlude the view or make the camera clip inside (Thanks to @Betty )
• ATV clipping into collision in industrial area between Rageon and Crackaton has been moved
• Glass, Bottles and Plastics trade locations have been moved to not spawn cargo inside the building collision (Thanks to <|°_°|> )
• Goods pricing balancing - Trash, Syringes, Asbestos Sheets prices were increased, Recycled plastic now requires only 1 trash to craft, electronics price lowered, fake ID's regenerate slower
• Player names no longer occlude trade location buttons in the map view (Thanks to @Betty )
