Hi everyone!
It’s been a while since our last update, and we’re sorry for the silence! Development has continued behind the scenes, and we’re finally back with some exciting news: we’ve just released a major demo update for Planet No More on Steam!
As we get closer to Steam Next Fest, we wanted to bring the demo up to speed with some of the new content we’ve added since the initial release. There’s a lot more to explore now, and we’d love for you to check it out!
From now on, we’ll also be returning to our weekly devlogs and sharing regular progress updates as we continue working toward the full release. Here is a look at what’s included in the new demo update:
Added 2 brand-new planet types: Desert Worlds and Lava Worlds. Each one brings a new stage of progression and a fresh celestial body to destroy.
The Super Blaster and Super Bazooka are now available in the demo! These upgraded ships are larger, more powerful, and ready to cause even more chaos across the galaxy.
Added the Cursor Shard currency and its upgrade tree. Active players can now build up their cursor-focused progression by landing manual hits.
Added the Comet Orb currency and its upgrade tree, giving you access to deeper comet progression and more ways to improve your comet system.
Added the Cursor Ship! We’ll be sharing a much closer look at this ship in one of our upcoming weekly devlogs.
Added more Comet types. Almost the entire comet roster is now available in the demo, with the Rainbow Comet being the only exception for now. We’re saving that one for later!

What's Next?
We’ll be back with another weekly devlog this Friday, where we’ll explain more about what we’re currently working on. Stay tuned, and make sure to check out the updated demo before Steam Next Fest!
If you haven't yet, please add Planet No More to your Steam Wishlist. Every single wishlist helps us with visibility and keeps the momentum going!
Thanks for following our journey. See you next time!
— Cos @ WiseMonkeES
