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*Progress klaxon*

It's been an interesting couple of weeks - here's the latest progress.

Tool Bag

One of the first things I worked in is improving the UI, and I started with the tool bag. As you can see, it's much clearer to see and easier to select which tool you need.

Todo: Allow for more than 4 tools, allow for item categories

Environment

The environment has been the biggest change from the previous game. Previously we made every level by hand. Now, the server (or offline system) will be able to generate an environment using random tiles. You will be able to add new tiles through updates or mods.

Character

This little guy made an appearance this week. And the good news is, he has lots of friends who are joining the fun soon.

Todo: Character selection/customisation

And that about rounds up the development progress update this week. Work is on schedule and the game is feeling playable. Block, Prop and Paint tools are pretty much complete, as is the Multiplayer and Toolbag system.

Next week I'm going to focus on UI improvements and maybe interactive objects.