Hi to all,
Today we have fixed a bug related to DDS textures importing.
THE PROBLEM
One of S2ENGINE HD users had problems importing Trees exported in OBJ formal file from a program called TreeIt, a free procedural trees generator (you find it here: http://www.evolved-software.com/treeit/treeit).
S2ENGINE crashed before completing the importing procedure.
THE SOLUTION
At first we thought it was due to bug into the OBJ file importer, BUT after a long investigation we have discovered the problem was due to DDS textures.
Infact TreeIt uses non-compressed DDS textures that are exported together with the OBJ file.
This particular kind of format wasn't particularly appreciated by S2ENGINE new STX system.
Found the problem, found the solution: it was FIXED :)
IMPORTANT NOTE
After fixed the problem we have made some tests for importing trees from TreeIt.
We have found that, by default, the tree OBJ file is divided into 2 prefabs when imported: trunk and foliage. This is not so good.
To solve the problem you have to check the "Optimize Graph" option into the importing dialog, as showed into the following image:

Making this the tree will be imported as a single mesh with 2 materials:)
Hoping you appreciate,
PROFENIX STUDIO
