We've been struggling with this issue internally for some time now.
Before we implement the latest iteration of our dialogue editor in a future patch, we stopped and took a hard look on our current dialogues and narrative flow.
We've been playing around with the idea that Grit the Vulture should narrate all the elements of the story - including dialogues.
Check out this test dialogue video where Grit narrates the encounter replacing the voices of both Buck and Zoe.
We feel that this change can better flesh out the noir roots of the narrative. Giving the whole story a different feel and structure while also giving Buck's character a more mysterious and perhaps even relatable appeal.
If we decide to go for this style, we'll add slight camera movements and additional greyscale effects to make the encounter more cinematic.
We want to hear your thoughts on this issue since this change can permanently alter the current narrative of the game.
p.s
We're hard at work on releasing the new patch and introduce the melee 2.0 system! We're aiming to deploy it next week. Please keep leaving us your awesome feedback so we can continue to improve our title!