BUCK: Saturday Morning Cartoon Apocalypse

Wave Interactive

Released
Mar 17, 2017
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Still Alive

    2018 was a rough year for us.. We've prepared a brief summary of why we went silent: Here's to a productive 2019 and have a Happy New Year! Yours, Wave Interactive.

  2. Developer post

    Coming Soon - Revised Dialogue Editor, Mac & Linux Support and More.

    Dear Wastelanders, It's been an incredibly challenging two months for us since our last update and we wanted to keep you up to date on the latest developments in our little studio. Upcoming Content and Challenges As promised on our store page, the following features will be added

  3. Developer post

    Coming Soon - Revised Dialogue Editor, Mac & Linux Support and More.

    Dear Wastelanders, It's been an incredibly challenging two months for us since our last update and we wanted to keep you up to date on the latest developments in our little studio. Upcoming Content and Challenges As promised on our store page, the following features will be added

  4. Developer post

    BUCK has been updated! Introducing Melee 2.0!

    We had a challenging month and a half that was full of bug fixes and system revamps - but we feel that the new combat system is ready for deployment! Our first Early Access patch is a big one in terms of underlying system design and code. BUCK's entire melee system has been re-ma

  5. Developer post

    BUCK has been updated! Introducing Melee 2.0!

    We had a challenging month and a half that was full of bug fixes and system revamps - but we feel that the new combat system is ready for deployment! Our first Early Access patch is a big one in terms of underlying system design and code. BUCK's entire melee system has been re-ma

  6. Developer post

    Game Dev & Design - Combat Visual Scripting for Melee 2.0 (part 1)

    A new Melee Combat Editor Another episode has gone up and this time Gal covers the initial process of re-making Buck's Melee and Ranged attack from scratch using our brand new Melee 2.0 editor. As we discussed on a previous update , our goal with the new Melee system is to allow

  7. Developer post

    Game Dev & Design - Combat Visual Scripting for Melee 2.0 (part 1)

    A new Melee Combat Editor Another episode has gone up and this time Gal covers the initial process of re-making Buck's Melee and Ranged attack from scratch using our brand new Melee 2.0 editor. As we discussed on a previous update , our goal with the new Melee system is to allow

  8. Developer post

    Implementing Your Feedback and Development Progression Videos!

    Tune in to GDD In an effort to try and show you guys how development on BUCK is progressing, we decided to start a video series called "GDD" - Game Dev & Design . The goal of this series is to convey to you, our backers and customers, how BUCK is being improved and expanded b

  9. Developer post

    Implementing Your Feedback and Development Progression Videos!

    Tune in to GDD In an effort to try and show you guys how development on BUCK is progressing, we decided to start a video series called "GDD" - Game Dev & Design . The goal of this series is to convey to you, our backers and customers, how BUCK is being improved and expanded b

  10. Developer post

    Community Feedback Required: Alternative Dialogue System

    We've been struggling with this issue internally for some time now. Before we implement the latest iteration of our dialogue editor in a future patch, we stopped and took a hard look on our current dialogues and narrative flow. We've been playing around with the idea that Grit th

  11. Developer post

    Community Feedback Required: Alternative Dialogue System

    We've been struggling with this issue internally for some time now. Before we implement the latest iteration of our dialogue editor in a future patch, we stopped and took a hard look on our current dialogues and narrative flow. We've been playing around with the idea that Grit th

  12. Developer post

    Community Feedback Required: Help us name this weapon!

    Name: Unknown. Magazine Size: 7. Ammunition: 7.62×54mm rimmed rifle cartridge. Description: “Like most weapons in the wasteland, this custom-built, versatile sniper rifle serves the particular purpose of it's creator. Upon closer inspection, it's apparent that a unique mixture of

  13. Developer post

    Community Feedback Required: Help us name this weapon!

    Name: Unknown. Magazine Size: 7. Ammunition: 7.62×54mm rimmed rifle cartridge. Description: “Like most weapons in the wasteland, this custom-built, versatile sniper rifle serves the particular purpose of it's creator. Upon closer inspection, it's apparent that a unique mixture of

  14. Developer post

    BUCK on Early Access | Upcoming Content for April - May

    We made it! BUCK is on Early Access and we couldn't be more excited! We're doing our best to respond to bugs and issues you've encountered on our release build and we'll do the best we can to implement your feedback on our first patch. So what now? We thought we'd give you a tast

  15. Developer post

    BUCK on Early Access | Upcoming Content for April - May

    We made it! BUCK is on Early Access and we couldn't be more excited! We're doing our best to respond to bugs and issues you've encountered on our release build and we'll do the best we can to implement your feedback on our first patch. So what now? We thought we'd give you a tast

  16. Developer post

    Early Access Launch Build 1.1.506 Patch Notes

    It was a crazy week for us. Returning from PAX to release BUCK's Early Access build was one crazy endurance match, but here we are! Below is the sum total of what was added into this build during our last two months of development: Item Crafting - Buck can now craft items from Sc

  17. Developer post

    Early Access Launch Build 1.1.506 Patch Notes

    It was a crazy week for us. Returning from PAX to release BUCK's Early Access build was one crazy endurance match, but here we are! Below is the sum total of what was added into this build during our last two months of development: Item Crafting - Buck can now craft items from Sc

  18. Developer post

    BUCK - A Year in Review

    Howdy folks, welcome to our last update for 2016! It's been a crazy year for us and we'd thought we'll take a look back on how far BUCK has actually come since our Kickstarter Launch on June 23rd. June 23rd - July 23rd 2016 | BUCK returns to Kickstarter! After a long and arduous

  19. Developer post

    BUCK - A Year in Review

    Howdy folks, welcome to our last update for 2016! It's been a crazy year for us and we'd thought we'll take a look back on how far BUCK has actually come since our Kickstarter Launch on June 23rd. June 23rd - July 23rd 2016 | BUCK returns to Kickstarter! After a long and arduous

  20. Developer post

    Build 010117 Patch Notes

    Build 010117 Patch Notes: (-) New Content: * New System Operational! Nibbler's Shop: The Shop UI is now working and ready for testing! Press on "Resume Game" to get to the end of the build to test the Shop UI. Since this UI will be used for all in-game merchants, we'll appreciate