·Developer post·Original post (opens in a new tab)
[5/7/16] Bug Fixes
General:
- Speed up log-in and character selection by only authenticating steam accounts once.
- Add a server announcement and countdown feature to announce server reboot for updates and maintenance ahead of time.
- Automatically open global(xx) where xx is your system language.
- Added a compatibility graphics option ‘Draw Optimization’ to disable a feature that causes known issues with old Intel OpenGL Drivers.
Skills:
- Slowdown animation of Concussion Strike
- Increase damage from poison tips from 10 base + 2 each level to 20 base +5 each level
- Adrenaline: Decrease the amount of heals needed by 5 each level instead of 2 to activate
Items:
- Increase cooldown on potion use from 2 Seconds to 2.5 Seconds (Going to keep an eye on this still)
- Potion Reagents are able to be stacked to 200 now up from 20
- Removed costumes in the Shop that didn't serve a purpose
- Adjusted the price, and tooltips of the costume to show that they are permanent and never expire
- Adjusted costumes to not expire until you click on them again
Levels & Quest:
- Added a new quest ‘Master of Decree’ to give a reward for completing all the decrees.
- Added a small bag and a few crate keys to certain key quests. (Players who already completed these will get the rewards mailed out to them)
- Bluevale guards will now only stop you from exiting the town once.
- Improvements made to Bluevale (path flow, aesthetics, new NPCs)
- Two new secret areas with new mob types
- Slightly increase the crate key drop rate.
Bug Fixes:
- Fix several bugs leading to a black screen or rendering glitches.
- Show a proper error message when players are creating names with invalid characters, or spaces
- Show the server and shard that players are on in the chat window
- Remove “Name:” in the item description tooltips to all items
- Fix error with people not getting credit for kills with King Slime
- Add ability to give achievements to everyone on the map vs. only on last kill
- If there is an error with a script quest will still properly return and give players credit for completing it
- Prevent traps / shrines from spawning where there is not enough space in dungeons
- Adjust blending of the player nametags
- Made it so players were able to finish the quest “A Helpful Hand”
- Fix an error where the Bandit Boss would gain an armor buff.