Fantasy Tales Online

Cold Tea Studio · NA

Released
May 5, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Sever Status

    We are working on restoring our servers, thanks for your patience. We will also be streaming some more work tonight on the editor package we have discussed. www.twitch.tv/ftostaff (6PM PT / 9PM PT) -Gabe

  2. Developer post

    Stream Returning

    We will be returning with a stream tomorrow night at 6:30 PM PT / 9:30 PM ET. Come join us

  3. Developer post

    5/7/2016 Patch

    Features: New magical property ‘chance to cast on strike’. Currently only for the new unique but might show up in drop tables later. Added a flood control and character limit to prevent abuse. Added several costumes: Ice Squirrels, Slimes, Trolls, Skeletons Polish to the way the

  4. Developer post

    5/7/2016 Patch

    Features: New magical property ‘chance to cast on strike’. Currently only for the new unique but might show up in drop tables later. Added a flood control and character limit to prevent abuse. Added several costumes: Ice Squirrels, Slimes, Trolls, Skeletons Polish to the way the

  5. Developer post

    12/06/16 Patch

    Features: Significant improvement to the net code to reduce latency and lag. Particularly for users that are far from the server! The game uses TCP much more efficiently to reduce waiting for ACKs. We will continue to optimize further. New high level raid ‘Shadow Chambers’. It fe

  6. Developer post

    12/06/16 Patch

    Features: Significant improvement to the net code to reduce latency and lag. Particularly for users that are far from the server! The game uses TCP much more efficiently to reduce waiting for ACKs. We will continue to optimize further. New high level raid ‘Shadow Chambers’. It fe

  7. Developer post

    6/07/16 Patch (More bug fixes)

    Features: Early release of the translation feature. Featuring partial translations in Russian, Japanese, Swedish. Contribute on our Crowdin page. Progress on the dungeon generator. Changes not yet released. Will go into the upcoming lv50 raid. You can now refresh your rent after

  8. Developer post

    6/07/16 Patch (More bug fixes)

    Features: Early release of the translation feature. Featuring partial translations in Russian, Japanese, Swedish. Contribute on our Crowdin page. Progress on the dungeon generator. Changes not yet released. Will go into the upcoming lv50 raid. You can now refresh your rent after

  9. Developer post

    5/26/16 Patch

    Features: Reworked how MF/XP is shared between party. Now only shared with nearby characters within the right level range. 5% XP/MF bonus given per member above 1. Parties should now be a bit more effective at finding loot vs. solo-ing. Warp scroll can now drop from normal mobs a

  10. Developer post

    5/26/16 Patch

    Features: Reworked how MF/XP is shared between party. Now only shared with nearby characters within the right level range. 5% XP/MF bonus given per member above 1. Parties should now be a bit more effective at finding loot vs. solo-ing. Warp scroll can now drop from normal mobs a

  11. Developer post

    5/24/16 Patch

    Features: Trade window will now close when the other side dismisses it Can now ignore trade from another player temporarily. Added a new warp scroll for fast travel. Warp scroll will drop from bosses and will be added as quest rewards in upcoming quests. Added a warp scroll pack

  12. Developer post

    5/24/16 Patch

    Features: Trade window will now close when the other side dismisses it Can now ignore trade from another player temporarily. Added a new warp scroll for fast travel. Warp scroll will drop from bosses and will be added as quest rewards in upcoming quests. Added a warp scroll pack

  13. Developer post

    5/17/16 Patch

    Features: Split the level cap into a soft and a hard level. Soft level cap remains at lv40 but players will be able to progress to lv50 (hard cap) at an exponentially slower rate. Players can thus progress a bit beyond the level cap instead of solely collecting gear. NOTE: Once t

  14. Developer post

    5/17/16 Patch

    Features: Split the level cap into a soft and a hard level. Soft level cap remains at lv40 but players will be able to progress to lv50 (hard cap) at an exponentially slower rate. Players can thus progress a bit beyond the level cap instead of solely collecting gear. NOTE: Once t

  15. Developer post

    5/14/16 Patch Notes: World Map & Fixes

    Features: Add world map when you press the M button. Players will be able to see the entire world map and move it around as need be. New puzzle types added in (Several new features started such as guild updates, cooking crafting system, and being able to make use of low level pot

  16. Developer post

    5/14/16 Patch Notes: World Map & Fixes

    Features: Add world map when you press the M button. Players will be able to see the entire world map and move it around as need be. New puzzle types added in (Several new features started such as guild updates, cooking crafting system, and being able to make use of low level pot

  17. Developer post

    [5/11/16] Patch Notes

    These changes will go live over the next few hours as we reboot each server briefly one at a time. General: Added more player houses in all areas. Added 2 new skills for mobs around the world. The bank bag slot are now visible (was meant to have been released on launch). Changed

  18. Developer post

    [5/11/16] Patch Notes

    These changes will go live over the next few hours as we reboot each server briefly one at a time. General: Added more player houses in all areas. Added 2 new skills for mobs around the world. The bank bag slot are now visible (was meant to have been released on launch). Changed

  19. Developer post

    Latency Improvements

    Guys, We made some changes to the TCP slow start configuration and got incredible results. This should affect the overall latency if the server is not close to you. Users that were experiencing a lot of lag, specifically when switching levels, should see a huge improvement. We st

  20. Developer post

    Latency Improvements

    Guys, We made some changes to the TCP slow start configuration and got incredible results. This should affect the overall latency if the server is not close to you. Users that were experiencing a lot of lag, specifically when switching levels, should see a huge improvement. We st