In this latest patch we bring you a massive overhaul of the audio system and user settings, while we also shortened some lengthy dialogue bits and added a lot more random interaction with scattered objects among other fixes and updates.
More specifically:
Patch 1.3 notes:
- Detailed graphics user settings (available in both main and in-game menus)
- Detailed audio user settings controlling music, sound FX, speech/dialogue, master/overall volumes separately (available in both main and in-game menus)
- Overhauled audio system that categorizes each type of sound into different categories each handled by the game separately
- Sound System automatically lowers music volume when there is a main dialogue taking place
- Customizable Vive controller trackpad-based locomotion (can now switch between touch to move and click to move)
- Shortened Grave Digger (level 2) dialogue sequence while maintaining the same storyline
- Grave Digger NPC utilizes spatialized sound for his dialogues
- No more sound/speech overlaps
- New version of the Main Menu SK music theme
- Most random items around the virtual world can now be picked up and thrown as well as physically affect each other
- Minor tweaking to the melee system, certain force/angle required to inflict damage upon NPCs (although MCS is being reworked from the ground up so this is a temporary fix until the full overhaul is launched)
Currently working on and coming soon:
- Optional Virtuix Omni compatibility
- Subtitles for Chinese, German and Spanish languages
- Much more...
Currently working on but coming up a bit later:
- Dungeon Mode
- Dungeon Mode content
- Much more...
Finally, today we also brought the price of the Early Access down significantly, so right now the permanent price for the game (while in Early Access) is $24.99.
As always feel free to provide us with further feedback either through the Steam forums/community hub, Discord or email.
Thanks,
-HELM Systems dev team-