We have a new version out on the Testlive branch. Please update your build to make sure you have it on the right version! Version: #95136/17701
- Fix for thralls falling through building floors. Please report asap if you can reproduce this now
- With the latest Testlive versions we cannot reproduce the problem with disappearing buildings when the decay system is off. We are, however, adding further logging capabilities to detect if this happens. The logging will be active on Testlive servers and we will provide instructions for how private server admins can also turn this on. Please report asap if you can reproduce this now
- Fixed a server crash related to display racks.
- Fixed a problem with not being able to use unarmed attacks or kicks, along with unarmed fist items showing up in inventories.
- Max elevation at which you can place buildings is now 600 meters across the map. This fixes some building exploits in the volcano area (and should not impact players unless they are reenacting “Jack and the beanstalk” story)
- Fixed some water and sand rendering artifacts
- Added support for force-checking .pak files after a major game update
- Player thralls now follow same rules as buildings for taking damage from players. Both PvE and PvE-Conflict servers will have invincible thralls.
If you're unsure how to log into TestLive,you can see the instructions here.
