Recently we introduced new vertical and diagonal support building pieces to the game. We have discovered that the way they were implemented made them overpowered and made it possible to exploit using the building system. We will be removing the extra support these pieces provide in the next patch.This means that structures built using these pieces might lose some support and some parts might break. We are very sorry for the inconvenience, but in order to avoid exploits this is a change we have to make.
Other notes:
- Fixed another issue where pillars and other socketless connection building pieces could fail to give proper stability
- Fixed a crash in the purge system for new players who don’t do anything to register any purge events
- Reduced the max amount of death map markers to 3, to match the amount of max corpses you can have active at the same time
- Fixed an issue that would make players invisible during attacks or rolls when they were on buildings.
