Finally, Patch 8 is here!
Before we go any further, I am letting everyone know that a large portion of this build was rewritten. Honestly, I expect new bugs and glitches. I've only had 2 days to QA this build - if you've been following the patch notes lately, you would know this XD
I will be releasing the 9th patch around Tuesday/Wednesday to remedy newly found bugs along with the improved management features. Please let me know ASAP if you see a bug via the bug report forum.
Also, I am no longer going to use the term "hot fix" as we are almost a month into release - seems it is not hot enough XD
New Features
- New NPC queue system.
- Improved memory usage.
- Resolution check prompt.
- Improved furniture usage information.
- Improved NPC info detection during mouse over events
Fixed Issues
- NPCs getting stuck in "Thinking about what to do" state.
- Level 4 hiring market was too harsh (no one for hire for months)
- Benches.
- Not able to load auto save file via in-game menu.
- Furniture relocation
- Maidens not researching at times.
- Picking up maidens mid serving randomly causing NPC behavior issues.
- Dust FX not turning off when a handyman is picked up mid sweeping.
- Furniture relocation panel ui showing empty list.
- Raise request mail not showing correct NPC.
- Handyman's broom stays on screen after it is destroyed.
- Reception desk doesn't collide with other reception desks.
Known Issues
- Guests will wait by default if a room/furniture that they want is missing. Option to choose their action will be added in Patch 9.
- Fighting is disabled temporarily - will be added back in Patch 9.
- Some NPCs will be stuck trying to get to some place (moving around a small spot). It doesn't break the game and it is fixed upon save/load so this was sidelined for this patch. It will be handled soon.
Peace!
ps. Please post bug report at the forum and not here as a reply. It makes tracking bugs really hard when information is not centralized. Thanks!
