I have few things that I would like to share with you :D
- Levels 5 & 6 are getting delayed but their ETA is still February. I am going to hold on to this release schedule until all known issues are resolved. I just don't want to be stuck in a situation where I have to deal with old bugs and new bugs at the same time.
- Benches are buggy, and it will be fixed by next hot patch.
- I am also working on improving the management aspect of the game - more in-game feedback and information to help players make meaningful decisions.
- Sandbox mode is happening, but development will begin only after Level 8 has been released. For more details on the specific features of the mode, please refer to the pinned discussion in the game balancing lab section of the forum.
As it was with the 5th patch, this patch is a quick small patch that I rounded up.
Fixed Issues
- Load game shows incorrect tavern value.
- Fireplace not working after loading a game.
- Maidens not leaving research workshop after getting fired.
Known Issues
- Some NPCs will be stuck trying to get to some place (moving around a small spot). It doesn't break the game and it is fixed upon save/load so this was sidelined for this patch. It will be handled soon.
- Benches allow more than one guest to be seated.
- Level 4 related game balance.
