So, after the horrible night of bugs...(Yes that's what I am calling it) I am releasing this 4th hot fix patch. In the given amount of time, I was able to do quite a bit of work, but since this is the first week of release, I've not had enough time to test the patch itself inside out. I will be on my toes to fix anything on the fly so please use the bug reporting section.
I've also tried to incorporate as many suggestions as I humanly can. Some suggestions and improvements are still in works so please be patient if a feature did not make this release (eg. camera rotation)
New Features
- Refund system (Experimental)
- End of researchable recipes no longer show "failed to research" message.
- Improved research notification mail.
- Zoom level increased by 5%.
- Added mouse scroll support for the management panel.
- Pressing "Home" key moves the camera to the center of town.
- Menu sound retouched (slightly)
Fixed Issues
- Relocation in general.
- Staff asking for raise after getting fired.
- Staff pick up issues in general.
- Guest room queue getting stuck.
- Bartender gets stuck
- NPCs getting stuck in restroom.
- Group reservation mail saying "4" instead of "wizard".
- NPC moves to closed areas.
- Bartender stays put after getting fired.
- Mail titles sliding faster when game speed is faster.
- Mail getting stuck on the view page.
- Fixed staff panel window closing the panel when clicked.
- Staff potential changing to C in a loaded game.
- NPCs not leaving on time.
- Maidens leaving research workshop after load.
- Maidens sitting on bench and not leaving.
- Speed FX still on screen upon beating the level at high speed.
- Staff can be picked up during relocation of items.
- Recipes showing invalid description.
- Runestage size was too big, obstructing pathing.
Known Issues
- Arcane Study doors play the wooden door sound instead of the magic door sound.
- Door relocation is just a place holder for the next update. It is not implemented yet.
- Some NPCs will be stuck trying to get to some place (moving around a small spot). It doesn't break the game and it is fixed upon save/load so this was sidelined for this patch. It will be handled soon.
Lastly, thanks for the support! I really appreciate it.
ps. Please do not post bugs here on this announcement. Please use the Bug Report Forum, where most of the involved community members are.
Enjoy.
