Developer postOriginal post (opens in a new tab)

Version 1.0f Released!

Release Notes

  • Added: Trade offer support for Endless Journey mode
  • Improved: Endless Mode AI pathing memory pool increase.
  • Fixed: Endless Mode C-shaped building prohibiting room placement.
  • Fixed: Guests mid fight going dormant if earthquake and a fight breaks out at the same time.
  • Fixed: Rooms or funiture selected when you drop staff as if you double click.

Enjoy!