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Version 0.9 and DB032 Released!

DB032 Release Notes.

  • Fixed: AI getting stuck if fighting position is too close to wall.
  • Fixed: Protection magic fx showing at wrong position for fireplace.
  • Fixed: Guests floating to bars.
  • Fixed: In room edit mode, green placers don't register collision.
  • Fixed: Removed "Hide All" button in management panel not working.
  • Fixed: Furniture can be placed in front of doors.

Main Build V0.9 Release Notes.

  • Added: Endless Journey Mode (Experimental)
  • Added: General UI Sound placement and revision.
  • Added: Bar fight added back.
  • Added: End credit sequence.
  • Added: Local guards (they try to enter the tavern on duty).
  • Added: Gambling Den guest win/lose animation.
  • Added: AI teleport!
  • Added: Jester!
  • Added: Three new buffs (Coupons, Discounts and Magic Scrolls)
  • Added: Coupon and Discount tickets.
  • Added: Guest history feedback for room items being too expensive.
  • Improved: Furniture placement smoothness and jittering issue.
  • Improved: Grid detection algorythm.
  • Improved: Revised Lobby shadow map render.
  • Improved: Adjusted ambient lighting for when GI is not enabled.
  • Improved: Click UI sound rebalanced so that it is not as intrusive as before.
  • Improved: Admin Panel UI revised.
  • Improved: Updated zone description tips to reflect latest gameplay.
  • Improved: Improved room building UI.
  • Improved: Rooms won't be able to be opened if other rooms are not able to be reached.
  • Improved: Furniture editing also supports smooth movement.
  • Improved: Gambling Den win overlay animation.
  • Improved: Instead of the object turning red when it can't be built, the whole tile turns red/white.
  • Improved: Zoning quad is lit separately from world lighting.
  • Improved: Admin's office reworked.
  • Improved: Revised general tutorial sequence.
  • Improved: Memory allocation by not spawning unused UI elements.
  • Improved: Level 9 rebalanced.
  • Fixed: AI getting stuck if fighting position is too close to wall.
  • Fixed: Protection magic fx showing at wrong position for fireplace.
  • Fixed: Guests floating to bars.
  • Fixed: In room edit mode, green placers don't register collision.
  • Fixed: Removed "Hide All" button in management panel not working.
  • Fixed: Furniture can be placed in front of doors.
  • Fixed: Maidens ignoring "waiting for vacancy".
  • Fixed: Furniture placed with horizontal offset.
  • Fixed: Able to select NPC and rooms while moving furniture.
  • Fixed: Time not reverting back to normal during "waiting for vacancy".
  • Fixed: Policy panel tip text blurred.
  • Fixed: Guests repeating door opening sequence.
  • Fixed: Furniture applying pathing during placement.
  • Fixed: Spa decoratives spawning during placement.
  • Fixed: During Furniture placement, rooms can be selected.
  • Fixed: Spa bath can't be placed in certain combination.
  • Fixed: If another property is clicked during property purchase, the gates of that property would also open.
  • Fixed: Bar fighting happening over a long distance.
  • Fixed: Furniture placement sometimes placing the furniture with a positional offset.
  • Fixed: Level 8 pathing.
  • Fixed: Teleportation Center portal showing wrong render order during placement.
  • Fixed: Teleportation Center bugging out if the room is edited again before receiving a guest.
  • Fixed: When clerks leave express shop counter due to tiredness, guests can still buy.
  • Fixed: AI getting stuck due to unreachable destination.
  • Fixed: Level 10 shadow issues.
  • Fixed: Quick message about trade offers sometimes bugging out.
  • Fixed: Archery range and shared guestroom icon showing legacy icon.
  • Fixed: Wrong tip text displayed during furniture edit mode.
  • Fixed: When furniture are added after initial room building, it would become jittery during placement.
  • Fixed: Replacing door position makes pathing holes in the wall.
  • Fixed: Other rooms can be selected during room building.
  • Fixed: Archery Range objects not showing if furniture can be built.
  • Fixed: Research panel updating late when clicked.
  • Fixed: Removed "Master Contracts" from the finance panel and replaced with "Administrative fees".
  • Fixed: Scams/mail involved costs not showing on the finance panel.
  • Fixed: Minor only staying in the first building.
  • Fixed: Loaded level 10 games missing room walls.
  • Fixed: Level 7 world detail option change crashing the game.
  • Fixed: Guests paying gym entry fee twice.
  • Fixed: Staff hiring can be cancelled during tutorial.