New
- New island added. (England, produces bricks)
- Building limit per building type added. This should prevent islands from spamming a single building type.
- Added a cooldown to raids.
- New building for pirate hideouts: the pirate fortress.
- If there is a famine on an island, a quest to deliver food is added.
- Added new ship upgrades for crew and cargo capacity.
Changes
- Food trading now has a higher priority for NPCs.
- The price for all ship types has been increased.
- Some menus have been adjusted and improved.
Fixes
- Fixed a bug where the Captain's Log only displayed buildings in cities and not from plantations and mines.
- Fixed a bug where a building without a warehouse did not produce goods even though goods were available in the local storage.
- Fixed a bug where money was removed multiple times when purchasing ship upgrades.
- Fixed a bug where saving was no longer possible.
- Fixed a bug in the calculation of maximum speed and maximum cargo capacity.
- The galleon is no longer listing.
- Several UI bugs have been fixed.
You found a bug or have an idea for the next update? Then join the Discord server: https://discord.gg/y68nXD5bPz
