This is a minor stability patch to fix a crash that was common in survival.
Gameplay Changes
- Creatures with the Phase Out ability in Survival are now immune to all debuffs while Phased, such as roots, snares, and stuns.
Bug Fixes
- Updated tower debuffs to correctly ignore targets that are immune to their relative debuff types (snare, roots, stuns, magic, etc.)
- Victor’s spawned Blood Leech in Survival mode will no longer incorrectly reward 100 Abyssal Shards when killed
- Fixed a survival mode crash
Misc Changes
- Removed the placeholder audio from the end of the tower EMP ability in Survival
- Changed the text on defense tutorial mission 6 to better-explain the process of Empowering towers and using Rage.