Shepherds of the Abyss

Impulse Games

Released
Nov 18, 2016
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

18 posts
  1. Developer post

    SotA on sale this week!

    SotA is participating in its first sale for this entire week. Let your friends know!

  2. Developer post

    SotA on sale this week!

    SotA is participating in its first sale for this entire week. Let your friends know!

  3. Developer post

    Patch 1.1 is now live!

    Patch 1.1 is now live! We wanted to address some of the primary feedback we've received from players, which was that the game was arguably too difficult. To that end, we made a few subtle but important balance changes to make the game moderately easier without removing the challe

  4. Developer post

    Patch 1.1 is now live!

    Patch 1.1 is now live! We wanted to address some of the primary feedback we've received from players, which was that the game was arguably too difficult. To that end, we made a few subtle but important balance changes to make the game moderately easier without removing the challe

  5. Developer post

    Patch v1.0.1 is now live!

    Patch v1.0.1 notes: Usability Update Additional text was translated to German, Portuguese, and Russian Gameplay Changes Increased the base damage of the Bash Tower from 80 to 150 Removed the time limit on building between waves for the Survival and Co-op Survival game modes Waypo

  6. Developer post

    Patch v1.0.1 is now live!

    Patch v1.0.1 notes: Usability Update Additional text was translated to German, Portuguese, and Russian Gameplay Changes Increased the base damage of the Bash Tower from 80 to 150 Removed the time limit on building between waves for the Survival and Co-op Survival game modes Waypo

  7. Developer post

    Shepherds of the Abyss v1.0 is released!

    First, let us extend our sincerest thanks to everyone that joined us for Early Access and helped us by playing and providing feedback. We really, really appreciate it and hope you enjoy the final game. As always, let us know what you think in the Community Hub or on Twitter @TheI

  8. Developer post

    Shepherds of the Abyss v1.0 is released!

    First, let us extend our sincerest thanks to everyone that joined us for Early Access and helped us by playing and providing feedback. We really, really appreciate it and hope you enjoy the final game. As always, let us know what you think in the Community Hub or on Twitter @TheI

  9. Developer post

    Development Update - v0.7

    Hello, everyone! It’s been a few weeks since we released our last minor patch and we’ve been hard at work on our next major update, version 0.7, and we wanted to fill you in on what we’ve been doing. Cooperative Survival The primary major feature we’ve been working on is Cooperat

  10. Developer post

    Development Update - v0.7

    Hello, everyone! It’s been a few weeks since we released our last minor patch and we’ve been hard at work on our next major update, version 0.7, and we wanted to fill you in on what we’ve been doing. Cooperative Survival The primary major feature we’ve been working on is Cooperat

  11. Developer post

    Patch v0.6.3 is now live!

    This is a minor stability patch to fix a crash that was common in survival. Gameplay Changes Creatures with the Phase Out ability in Survival are now immune to all debuffs while Phased, such as roots, snares, and stuns. Bug Fixes Updated tower debuffs to correctly ignore targets

  12. Developer post

    Patch v0.6.3 is now live!

    This is a minor stability patch to fix a crash that was common in survival. Gameplay Changes Creatures with the Phase Out ability in Survival are now immune to all debuffs while Phased, such as roots, snares, and stuns. Bug Fixes Updated tower debuffs to correctly ignore targets

  13. Developer post

    Patch v0.6.2 is now live!

    Usability Update Added hotkeys to tower upgrades (keys 1-4) Changed cursor icon Added in-game options menu. Gameplay Changes Empowered Beam Tower's damage no longer resets when refreshing Empower before its duration has ended, allowing it to grow up to 10x its base damage while r

  14. Developer post

    Patch v0.6.2 is now live!

    Usability Update Added hotkeys to tower upgrades (keys 1-4) Changed cursor icon Added in-game options menu. Gameplay Changes Empowered Beam Tower's damage no longer resets when refreshing Empower before its duration has ended, allowing it to grow up to 10x its base damage while r

  15. Developer post

    Patch v0.6.1 is now live!

    This is a minor patch for issues we discovered since last night's launch. Gameplay Changes The Preparation Phase timer has been increased from 45 seconds to 90 in Classic vs AI mode and from 60 seconds to 90 seconds in Survival mode. Bug Fixes Fixed an issue causing players to be

  16. Developer post

    Patch v0.6.1 is now live!

    This is a minor patch for issues we discovered since last night's launch. Gameplay Changes The Preparation Phase timer has been increased from 45 seconds to 90 in Classic vs AI mode and from 60 seconds to 90 seconds in Survival mode. Bug Fixes Fixed an issue causing players to be

  17. Developer post

    Early Access Has Arrived!

    We are happy to announce that Shepherds of the Abyss is now available for Early Access. With it comes three available game modes: Classic 1v1, Classic vs AI, and Survival. Also with this release comes a handful of known issues. A lot of these revolve around visual artifacts and s

  18. Developer post

    Early Access Has Arrived!

    We are happy to announce that Shepherds of the Abyss is now available for Early Access. With it comes three available game modes: Classic 1v1, Classic vs AI, and Survival. Also with this release comes a handful of known issues. A lot of these revolve around visual artifacts and s