Hello everyone!
We've been pretty silent for a couple of weeks and probably will be for a while now. The reason is that we're finally focusing on making our track editor public and integrated with Steam Workshop. I still can't promise it will be available at launch but we're really trying to get it there now as we feel it is the final major feature that will really make a difference for the real launch.
Since the last update we've started the hard work of refactoring all the old editor code, researching how to integrate with Steam Workshop and changing a lot of our infrastructure to support user content for the editor and in the game. Some of the work needed has actually been going on in the background all year so we're finally at a place where we feel this is achievable (and why I'm even mentioning it here).
Our first plan is to make a minimal track editor available with limited features but with workshop support giving you enough power to create and share tracks on the same level as our own tracks so far. We want to add a lot more in the future but this would be a great place to start.
Like I said, this is still pretty early but I hope you'll be happy to hear that we're working on it and that it explains why the next few updates will be small or take longer.
The game seems pretty stable right now so in the meantime, just keep playing and you'll have some new free stuff to enjoy before you know it!
Cheers and thanks for playing Roadclub!
/Benny
