Hello, all.
First off: Apologies for your Maps getting wiped by Update 1.05. This was an inevitable result of fixing another, much nastier bug. It was a one-time thing and it won't happen again.
Good news, though: I've ruthlessly optimized the map even further, and now it runs like a dream. Map FPS won't be an issue any longer.
The game is now stable. There are still occasional bugs, but nowhere near as many as we experienced immediately post-launch. If you were waiting for patches before you hopped back into the game, now's the time.
I'm very grateful to everyone who's been submitting reports. (Shout out to Bobby, who's been bugtesting the game from top to bottom with incredible diligence.)
As usual, here's a list of all the fixes:
- Further map optimizations.
- Everyone now recovers from Wounds a bit quicker.
- Fixed an issue where accidentally falling through a mirror into Chimer dropped you in a lonely dark hellscape (maybe a feature, not a bug).
- Fixed an issue with Drifting Bean concern text not updating correctly.
- Fixed a minor dialogue bug in Recalcitrance.
- Fixed CTD in Cromlech-Bradley random banter.
- Stopped Bizarre Effigies from silently appearing in the inventory when the player tears down a cairn.
- Fixed dialogue bug at the mycena villages (Twinflower Rust, Frogbit Smut, Bogshadow).
- Fixed CTD caused by the clown wagon trying to laugh.
- You can now successfully propitiate the Clock-Faced God.
- Fixed occasional blank-dialogue bug when attending a lecture in Hextall.
- Chimer quest: I fixed 2 out of 3 dialogue options, but there was still one remaining that failed to give the player the correct item. Now fixed.
- Fixed blank-dialogue bug from Lady Nyctimene.
- Fixed occasional CTD from lighting engine.
- Losing a fight to the noddy doctors in the Violante quest now genuinely kills you.
- Fixed blank-dialogue bug in the King in Kind quest.