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V1.03 Another Major Stability Patch

Hello all,

This is the last major patch today (I need to sleep). The CTDs are now fixed, I believe, except an odd few rare ones that I'll hunt down over the next few days. Tomorrow I work on improving map performance.

Compatible Graphics mode is now only recommended for users who have been experiencing visual glitches in combat. If you were formerly experiencing crashes before the previous update, it's recommended you now switch to "Normal."

Also:

- Fixed Unsettling Conjectures exploit. No more infinite pondering.
- Fixed CTD when the "Surprise Guest" Golem Launcher is equipped in the 3rd weapon slot.
- Typo: Selling intrigues to the Prince's Eye said it gave "+1 Reputation: The City of Keys," even though it should have said "+1 Reputation: The Sixfold Principate." Fixed.
- Fixed CTD when fleeing from combat.
- Fixed an issue with pesky bats occasionally causing a CTD when you paused the game as they fly over.
- Fixed exploit where you could tell Lord Aranach endless bleak fables.
- Fixed CTD from darkness-monster losing track of itself.
- Fixed CTD from sending a guard down to investigate a terrible prison.
- Fixed dependency issues in the Dreams of the Dancing God quest.

Again, thanks for your patience. If you were having frequent problems with the game before, please consider trying it again.

Mac build will be ready tomorrow.