I've been working on optimizing the map. There's still room for improvement, and I'll be working on it further tomorrow, but it's better than before.
This update also fixes various miscellaneous bugs:
- Map optimizations.
- Fixed bug in Chimer quest.
- Whispers in Murmurhold no longer overstay their welcome.
- Fixed spoilery story inconsistency in Ghoulwatch.
- Fixed exploitable bug where you could take Cromlech to see multiple plays.
- Fixed fortune-teller bug in Buzzards' Omen.
- Fixed Delving: Carapas concerns not concluding correctly.
- Fixed very minor scrambled dialogue options in Jhang Ba Sho quest.
- Fixed nasty CTD bug that was only affecting people on Mac.
- Fixed various issues around the locked Doors south of Recalcitrance.
- Attempts to fix the "rocketing kinetopede" bug resulted in a small number of players having an unacceptably slow kinetopede. No idea why this would happen, but I've reversed the change, so rocketing kinetopede will be back in this update. Hopefully no-one minds too much.
- Fixed loop in Judith quest dialogue.
- Fixed blank-dialogue in Genevieve quest.
- Fixed dialogue loop in Char quest.
- Fixed minor typo in Penitents' Bluff.
- Finishing the Founder delve now correctly gives you a Hideous Revelation.
- (Spoilers) Can no longer visit the Omnipope after you kill him.
Next update: More map optimizations, WASD scrolling on map, bugfixes, perhaps some other stuff.