Too soon? Last week s announcement that The Culling 2 was in development came as a bit of a surprise, not least because the first game only left early access last October, before being left fallow a couple of months later. Though it grew popular in the pre-Plunkbat early access killing fields, the players drifted off, leaving the finished product bereft of contestants.
Developer Xaviant argues that it s not too soon, however, because two years have passed since The Culling first hit early access back in 2016 – something that proved to be a process that didn’t work out at all well for them. Which is why The Culling 2 will not be going down the same path. (more…)
