Hi Everyone,
Thank you for your patience. This patch contains the following:
Key bindings will now save
Changed weapon FX – should help with visibility
Vendors Trainers will now SORT
Tailoring is fixed
Teleport stone – if you lose/sell your portal stone you can now get a new one at the BIND Stone next to the inn
Be able to see your crafting level
Network optimization – Network traffic has been optimized and reduced for an overall improvement on the server load.
Slightly better load times
Dungeon fixes – fire grate timing is now synced, broken rooms have been fixed.
Fatal Errors – some have been fixed. Warning: there are still a couple we are aware of that the fix did not make it in to this patch but we hope to include in a patch next week.
Grouping reliability improved – improvements on grouping and leaving groups. Notice: We have many additional grouping related improvements that we are still testing and should make it very reliable in a patch next week.
WORKING ON (coming very soon)
Further grouping improvements and finalization
Reducing Load times
Journal and analytics
Polish – Abilities / Crafting
Dungeon content – Revamp of dungeons with the correct creature/boss progression.
Difficulty improvements
Item scaling improvements
Further Quest activation for Everdale NPC’s
Tons of other bug/item/dungeon/player fixes as reported by you!
Additional Upcoming improvements:
Player preview at painter
Move to friend’s town
Move items between bags
ATI card fixes
Thank you for all your excellent feedback! We have a lot of improvements in store!
Warren