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Patch 28 - Patch Notes

Hello All,

As we continue to work on the larger patches for itemization and dungeon revamps we will have smaller optimization and performance fixes as well. This is one of those. :)

Performance

• Fixed an issue with audio events when entering and exiting swimming
• Fixed arena audio events
• Fixed a potential issue with dynamic armor loading that would leave some characters without all armor visually
• Fixed a potential for character to be invisible on client loading armor dynamically
• Optimized UI images for screen size, resulting in less memory and texture memory usage
• Optimized mouse cursor updates on UI (giving a frame rate increase in UI)
• Optimized Hero paper-doll to only render the Hero and not its environment (frame rate increase in UI)
• Fixed bug when closing the UI with the X button that could lead to double-rendering of the game scene (dramatically hindering performance)

Thank you for playing!

John